The Crowddreaming project at the Global Junior Challenge in Rome

From 11 to 13 December, the world of education met at the Civic Museum of Zoology in Rome for the Global Junior Challenge, an international competition promoted by the Fondazione Mondo Digitale which rewards the creative and innovative use of technologies for education and the future of young people. This ninth edition is dedicated to Goal 4 of the 2030 Agenda for Sustainable Development, quality education for all.

Stati Generali dell'Innovazione participated as a partner of "Crowddreaming - Young people co-create digital culture", a project funded by Erasmus Plus and coordinated by the European NGO All Digital. «Crowddreaming is a project to introduce schools to digital culture and digital cultural heritage. How to create it, how to keep it, how to pass it on – explains Paolo Russo, coordinator of the project -. All this will materialize in a competition, Piazza Europa, a collective digital work that will constitute a monument that will be presented in Brussels in October 2020».

The project involves young people from four European countries (Italy, Croatia, Greece, Latvia), who are given the challenge of creating a digital monument dedicated to Europe as a "transcultural laboratory", in which the students of the 80 participating schools engage to recognize an element of one's own culture inherited from another population residing in Europe and to thank them for this gift. The sum of these thanks will become a collective digital work in augmented reality.

Crowddreaming was presented as part of the three days of workshops and discussions of Global Junior Challenge, in which over 60 projects also showed examples of inclusive teaching and stories of "schools capable of welcoming and networking resources and talents": from the virtual museum programmed by pupils with learning difficulties to the school experience in hospital up to software and algorithms to personalize the path of students with DSA.

Experts, teachers, managers, institutions met to reflect on the central role of training in the development of the person and the community, starting from the story of successful experiences in peripheral territories with high educational poverty, in Milan, Rome, Naples and Bari. “Students all achieve results of excellence in international comparison if schools achieve maximum inclusion”, claimed the linguist Tullio De Mauro, to whom the event has been dedicated since 2017. In a country where 7 out of 50 students still drop out of school early, his message is more timely than ever.

Crowddreaming, All Digital and Stati Generali dell'Innovazione want to make their contribution to the dissemination of digital culture and the increasingly important role it is acquiring in the education of young people, emphasizing its potential and ability to help create a "culture European Union“, in which students can collaborate and create something new together, a common identity which is the result of collective work and commitment.

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